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Old Aug 01, 2008, 02:42 PM // 14:42   #41
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Quote:
Originally Posted by Gun Pierson
No, they are two seperate things. Skills like WoC are unworkable, could have had a workable elite support skill instead. If dps is not good (and working as intended) and at the same time smite overall isn't that good as primary support in pve, I think the class can use some adjustments in PvE.
What about thinking a bit out of the box - if you don't like smiting elites on smite monk you are still allowed to use elites from *other* lines.
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Old Aug 01, 2008, 02:47 PM // 14:47   #42
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Originally Posted by timebandit
Smiting is fine as it is.
Top GvG Guilds running smite support thanks to smite condition and buffed smite hex. Smiter's Boon gave the line some play.

Although I am with Izzy ... smiting must be a tame damage line, as channeling on rits should be. Otherwise you get 8 monks running around.

And finally LOL @ "...do you think it's fair that one powerful person can surpress a line like smiting? " spilled my coffee.
ooo no A monk spike AHHHH....... Let the monks have a overpowered spike THE RANGERS DO


I just take it izzy said All classes must be tame Except RANGERS muahaha.
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Old Aug 01, 2008, 03:02 PM // 15:02   #43
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Except rangers can't heal each other in between spiking.

SoMW was introduced to give monks a damage option, and see where that ended up...
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Old Aug 01, 2008, 03:59 PM // 15:59   #44
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Last year a group of us did an all monk run in the FOW for fun.I think it was 5 smites 2 heal and a bonder.I can't remember what skills where used but it was just something thrown together at the time.All i can say is, if smiting was buffed and with the right builds it would be the way to speed clear the fow and then everyone would be crying about that then
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Old Aug 01, 2008, 06:25 PM // 18:25   #45
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I wouldn't mind a buff to the smiting damage line so long as it is done right. That said, I'm not sure I trust the balance team to do it right.
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Old Aug 01, 2008, 06:28 PM // 18:28   #46
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Don't buff smiting.

Monks are for support and they do it beautifully.
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Old Aug 01, 2008, 06:35 PM // 18:35   #47
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Monks are for support and they do it beautifully.
I'm tired of fixed roles that were started with the original D&D. I also would like to do something in PvE more than be a healer/protect all the time. In PvP that's fine but in PvE I like to mix it up a little more.
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Old Aug 01, 2008, 06:51 PM // 18:51   #48
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Quote:
Originally Posted by Winterclaw
I'm tired of fixed roles that were started with the original D&D. I also would like to do something in PvE more than be a healer/protect all the time. In PvP that's fine but in PvE I like to mix it up a little more.
You mean you want spells like Implosion, that easily can blow to pieces anyone in AoE except for high-Fortitude fighters and barbarians?

Besides, druids can heal too, they are like the ritualists of DnD. It's just that both Monk in GW and Cleric in DnD have the biggest buff/heal/prot capabilites.
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Old Aug 01, 2008, 07:22 PM // 19:22   #49
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smiting is fine as it is imo... and yes it can be used in pve ( we do... )
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Old Aug 01, 2008, 08:14 PM // 20:14   #50
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Smiting's FINE. Armor ignoring damage, signets that cause knockdown + damage isn't good? Look at all the AoE spells, there sick. Plus, smite hex and condition rape faces of opposing foes. ;o
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Old Aug 01, 2008, 08:31 PM // 20:31   #51
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Quote:
Originally Posted by Gun Pierson
No, they are two seperate things. Skills like WoC are unworkable, could have had a workable elite support skill instead. If dps is not good (and working as intended) and at the same time smite overall isn't that good as support in pve, I think the class can use some adjustments in PvE.
[Amity] isn't a good skill.

So protection magic sucks?
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Old Aug 01, 2008, 09:16 PM // 21:16   #52
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Smiting in PvP is amazing. That is, if you know what your doing...
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Old Aug 01, 2008, 09:45 PM // 21:45   #53
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Yes buff smiting for both PvP and PvE.

Im not done knocking PvPers on there rumps.
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Old Aug 01, 2008, 10:06 PM // 22:06   #54
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Shhee Izzy loves smiting more so than protection.
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Old Aug 01, 2008, 10:33 PM // 22:33   #55
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Quote:
Originally Posted by Winterclaw
I'm tired of fixed roles that were started with the original D&D. I also would like to do something in PvE more than be a healer/protect all the time. In PvP that's fine but in PvE I like to mix it up a little more.
Too bad, really. Monks are support. They always have been, they always will be. If smiting gets buffed so they can be damage dealers, then every other class should be able to do something they weren't meant to do.

If you're tired of being support and want to do damage, roll a warrior (or an ele if you play with stupid people who believe they do the best damage in the game).
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Old Aug 01, 2008, 11:19 PM // 23:19   #56
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Quote:
Originally Posted by Tearz1993
[Amity] isn't a good skill.

So protection magic sucks?
I explained in my earlier post that I don't judge a class by one skill. The funny thing is that it's the post you replied to.



As for other classes playing different roles...My example of the ele protector in PvE still stands. Combined with a HB monk + dwayna's kiss and you're off to solo beat DoA with 6 heroes (or 2 men/6 heroes) and without cons. Just bring enough punch like imbagons as your defense will be solid with only taking up two slots. Thanks to that great ele protector. Foundry is still hard though, need a bit of luck there.

Last edited by Gun Pierson; Aug 01, 2008 at 11:25 PM // 23:25..
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Old Aug 01, 2008, 11:21 PM // 23:21   #57
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Quote:
As for other classes playing different roles...My example of the ele protector in PvE still stands. Combined with a HB monk + dwayna's kiss and you're off to go beat DoA with 6 heroes and without cons. Just bring enough punch like imbagons as your defense will be solid with only taking up two slots.
Prot ele's use /mo to do something they weren't really meant to do. You want monks to be able to do something they aren't supposed to do - with their primary. There's a difference.
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Old Aug 01, 2008, 11:24 PM // 23:24   #58
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tripple smite beat iway

izzy liked iway

therefore izzy hates smiting
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Old Aug 01, 2008, 11:46 PM // 23:46   #59
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Quote:
Originally Posted by zwei2stein

Smiting MUST be weak or else you get 8x Mo immortal spike (or pressure) teams.
But Signet of Mystic Wrath spike was balanced and didn't need a nerf. Rite gaiz? ... gaiz??...

Quote:
Originally Posted by zwei2stein
Each class has redheadedstepchild line, smiting is monk one, not big deal.
Not really. Mesmer doesn't have one (I guess Mesmers in general are redheadedstepchildren in PvE though), neither does Warrior, really. Ele attributes all have their place.


But yeah, I'd /sign for a Smite buff for PvE.
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Old Aug 01, 2008, 11:47 PM // 23:47   #60
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Quote:
Originally Posted by Arkantos
Prot ele's use /mo to do something they weren't really meant to do. You want monks to be able to do something they aren't supposed to do - with their primary. There's a difference.
There is indeed a difference yet the ele's primary makes that protecting build usefull, not the other way around.

Smiting does sound and looks offensive to me. Some skills even have Balthazar's name in it, the god of war.

But forget about it, it seems to be a big deal while it actually would hurt nobody in pve. It would only make some monks happy, big deal.

Last edited by Gun Pierson; Aug 01, 2008 at 11:55 PM // 23:55..
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